my3dbase

We love to make things!

Plastic Modellbausätze

Wir entwickeln und fertigen Modellbausätze in den Maßstäben 1:87, 1:72 und 1:48.

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Keksausstecher

Hier finden Sie ausgefallene Keksausstecher.

Unsere Keksausstecher bestehen aus PLA und sind lebensmittelecht.

LOCHWAND ZUBEHÖR

Zubehör kompatibel mit der Lochwand 'Skadis' von IKEA.

ERFAHREN SIE MEHR
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  • Blog 

    von Kristian Zimmermann 24 Jan., 2024
    Bubble Canopy Do 435- fictional
    von noreply 29 Sept., 2023
    Focke Wulf with BMW 802 engines- model kit development
    von noreply 18 Aug., 2023
    ARADO E.395 model kit development
    von noreply 11 Feb., 2023
    The EMW A-6 looks definitely cool enough to justify making a model kit for it. And as far as I know, there is no 1:48 scale model kit on the market currently. Some information from the www.nevingtonwarmuseum.com:
    von Kristian Zimmermann 10 Okt., 2020
    Damit Eure Kekse mit unseren Backförmchen so richtig gut funktionieren haben wir für euch ein paar Tips zusammengestellt. Vorab einmal das Rezept: 100 g Butter 50 g Puderzucker (kann dem eigenen Geschmack angepasst werden) 30 g Ei 200 g Mehl Die Mengen können unter Einhaltung des Mischungsverhältnisses erhöht werden. Zunächst wird der Puderzucker mit der Butter vermengt. Danach wir das Ei hinzugegeben. Anschließend wird das Mehl untergehoben. Wichtig: Damit der Teig die richtige Konsistenz erhält sollte er gekühlt werden; ca 30min im Gefrierfach oder 1-2 Stunden im Kühlschrank.
    von Kristian Zimmermann 07 Feb., 2020
    The PATHFINDER is essentially based on the standard NG-2. But it features a full auto mechanism, voltage indicator and safety catch. Max fps is 130, the rate of fire is approximately 900darts/min.
    von Kristian Zimmermann 07 Feb., 2020
    For this blaster we had to iterate ourselves through 17 different versions. Most deisgn solutions implemented on half- or full length darts where not applikable due to the different type of ammunition. Lets quickly dive into the main design drivers of this blaster.
    von Kristian Zimmermann 05 Feb., 2020
    The NG-2 GOBLIN was designed in 2019 and basically follows the design philosophy of the original NG-1. But, as always, you learn. So the NG-2 was an effort to reduce the overall complexity of a blaster while optimizing it for easy printing and quick assembly. After all, 3Dprinting is rather scalable by simply investing in new machines. However, post processing, assembly, testing and shipping quickly become bottlenecks in production.
    von Kristian Zimmermann 05 Feb., 2020
    We use 3D printers to produce our products. There are different types of printers and countless different processes. We have specialized in what is sometimes revered to as FFF (fuse filament fabrication). The process is rather cost effective and uses a simple process of depositing a thermoplastic material layer by layer. 3D printing technology used to be locked down by patents for decades, limiting the technology to large and costly machines. Once those patents ran out, a new generation of desktop printers started to emerge. These machines are rather simple in design, but manage to output parts with astounding quality. Also, due to the small investment costs, the process can now be parallelized which has a profund influence on production costs. At the core of all this, is the material. After all, it is the material in combination with a specific design that enables a desired functionality. And today, in 2020, PLA or 'polylactic acid' is one of the most widespread materials in desktop 3D printing. PLA outperforms almost any other material in this category in terms of strength and stiffness (yes, those are two different things ;)). An interesting comparison is published by simplfy3d here . This is especially true if we take into account the directional dependency of the material properties which is introduced by the FFF process. Out of plane strength, i.e. layer adhesion, suffers greatly for most materials. The overall knock down for PLA is relatively low.
    von Kristian Zimmermann 05 Feb., 2020
    The number of blasters that we have created and their derivatives is steadily increasing. I have hence decided to create a little overview, which you can find here . I will add more information over time, in an effort to answer as many questions as I can.
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